I tried to make this ENB as similar as possible to iCEnhancer 3.0.I got it or not is up to you.
All parameters and shaders have been reconfigured, starting with post-processing and ending with the number of puddles on the road.
1.There is great texture of the clouds.I’m tired of the old clouds from SA_Directx 2.0 and I decided to replace them with a more voluminous and beautiful.
2.New water.I would not say that it is super ultra realistic, but eye-pleasing.
3.New raindrops.I tried to find the most similar drops to the ones in iCEnhancer.
4.With DoF everything is simple.Conventional Bokeh DoF with Chromatic Abberation.
5.Lighting and colors are more realistic.
6.Improved bloom.Light from Windows of houses became more.
7.Texture stars have been taken from iCEnhancer.
Can be long to enumerate all changes, but…I’m lazy.Better look at the screenshots.
ZIMMER & Makarus