It is a CLEO code which largely modifies weapon results on characters…
Description [gta3]:
participant recieves the identical kind of harm and has the identical kind of loss of life animations as an NPC,
head element is now seen,
M16 first individual crosshair changed with a sniper crosshair (with a zoom choice),
elevated shotgun bullet power and hearth blast dimension [bullet can throw N(PC)’s further away],
Uzi cannot take away parts however it’s lethal similar to the default M16 – similar kind of animations,
Ak47 will produce the identical kind of harm impact on the N(PC)’s because the default M16 assault riffle,
M16 will nonetheless be probably the most damaging riffle – beside element misplaced it should additionally produce shotgun hit animations,
the explosion results the lifeless peds too and it could actually seriosly injury the participant,
participant will drop weapons if wasted similar to an NPC (not working),
if the participant misplaced 1 or extra parts he might be restored to the unique state on the restart level,
elevated dimension and density of particles produced by firearms,
element misplaced will produce extra blood particles,
2 cheats enabled:
ENABLEGORE: new weapon and explosion results, blood and element misplaced.
DISABLEGORE: no blood, no element misplaced.
Credit:
Jack