This model is with NO bullet holes, solely glass will crack. It is both that, or mannequin alone will probably be 3Mb, however bullets would present on only a few locations anyway, as a consequence of not sufficient detailed collision and many inside nonreflective materials i need to use, which does not draw bullet holes. I did copy this technique from” louping0’s” fashions and since it may well’t do bullet holes in lots of locations, i determine to make use of it to maintain low measurement.
You possibly can’t land helicopter on it. Boat collision and heli collision do not like one another an excessive amount of. Dealing with is purposely made so ship just isn’t too quick and steers very gradual. If it’s essential do sharp gradual flip, use handbrake. You will need to change BOTH strains in any other case it won’t float usually. IDE has modified flags for extras and engine sound, have to be modified for extras to indicate accurately. Two important colours are paintable, i solely used these resembling unique boat.
-all strains in pack
Now SPAWNING. I embody modified spawning spots. For those who do not exchange them, boat will spawn into objects, as a result of it is too massive. So new spawning factors had been created and a few eliminated, use SparkIV to switch them. MAKE BACKUP earlier than changing them.
I like to recommend changing TUG solely, since it isn’t made to spawn in visitors, and all spawning areas are named to it.
—Gentle sources cannot be linked to lighting so they do not go off with it. I’ll hold fixing this mannequin and add extra stuff to it. At the very least extra window blinds and collisions element.
Credit:
tall70