ChaosModIV is a mod the place all pedestrians combat one another! (Additionally you in case you have activated it)
To begin the mod press: CONTROL + B
The perfect location for a combat is in hove seaside.
Or on Alderney Metropolis.
This mod is impressed from the GTA San Andres cheat “BGLUAWML” and “STATEOFEMERGENCY” the place all pedestrians combat/shoot one another.
You possibly can customise this mod simply as you want! For instance: Will the peds do drivebys or if there will likely be random explosions across the participant.
Here’s a checklist of assist for every setting within the ini file:
– GENERAL –
Interval: This units the velocity of the mod. (Default 1000 = 1 Second)
MaxFightingPeds: This units the utmost quantity of peds allowed to combat without delay. (Default 50)
MaxPoliceCars: This units the quantity of what number of script police automobiles can spawn without delay. (Just for this mod not for gta iv itself)
EnableRandomExplosions: Allow or disable random explosions across the participant.
ExplosionRange: This units the space of the explosion from the participant. (Default 40.0)
EnablePoliceHelicopter [ALPHA]: Spawns police helicopter on the gamers location and shoots at enemies. (Default false)
EnableExtraPoliceCars [BETA]: Spawns police/noose automobiles across the gamers location and drives to the participant and shoots at enemies. (Default false)
– FightingPedOptions –
I feel these are self-explanatory 😉
All random categorys:
What the random does: The random generated a random quantity between to numbers. Instance: from 0 (minimal) to 10 (most) the random quantity is 3
Minimal: Units the minimal worth for the brand new random.
Most: Units the utmost worth for the brand new random.
– RExplosionsRandom –
TriggerAt: This triggers a random explosion if the random from minimal to most equals to TriggerAt worth. Instance: from 0 (minimal) to 10 (most) if the random quantity is 3 (TriggerAt) then explosion.
– PoliceCarsRandom –
SpawnAt: This spawns a cop automobile if the random from minimal to most equals to SpawnAt worth. Instance: from 0 (minimal) to 10 (most) if the random quantity is 3 (SpawnAt) then explosion.
Model historical past
Model 1.0 Beta
– launch
Recognized bugs:
– Not all peds will despawn if mod will get deactivated
– Police helicopters is not going to despawn and can simply fly round if the goal it was created for was killed.
– Police automobiles may exceed the MaxPoliceCars worth.
– Police automobiles dont despawn.
– Cops may even not despawn.
When you have any strategies, simply inform me 🙂
ChaosModIV is just not a replica of the present ChaosIV mod right here on GTAInside.com. ChaosModIV focusses extra on the combat facet slightly then on utterly random occasions.
Credit:
ItsClonkAndre