If you’ve noticed, a lot of peds textures seem a bit greenish, and artifacted even (both due to the textures themselves being bad as well as DXT1 compression which mostly affects darker colors).
With some simple desaturation work and importing the textures in PNG format with A8R8G8B8 compression settings, greenishness and artifacting has been completely eliminated.
Modified: Niko, Luis (tbogt player, IV ig and cs ped), Roman (ig and cs ped), Gordon (ig and cs ped), NOOSE ped (faces, fixed helmet using wrong texture, etc…)
Update: Mipmaps added to clothes that didn’t have it
BDawg, iiCriminnaaL 49