With some simple desaturation work and importing the textures in PNG format with A8R8G8B8 compression settings, greenishness and artifacting has been completely eliminated.
Modified: Niko, Luis (tbogt player, IV ig and cs ped), Roman (ig and cs ped), Gordon (ig and cs ped), NOOSE ped (faces, fixed helmet using wrong texture, etc…)
Update: Mipmaps added to clothes that didn’t have it
Credits:
BDawg, iiCriminnaaL 49