Models and textures: turn10 / Alex9581
Converting and modeling: Alex9581
Features of the mod:
– HQ model;
– 3D engine;
– LODs (L1-L4) (total 5);
– Support Livery (template in the archive);
– Extras:
– Extra 1 -front license plate;
– Paint options;
– PAINT: 1 -body;
– PAINT: 2 -suspension, calipers and some details;
– PAINT: 4 -rims;
– PAINT: 6 -interior;
– Correctly dirt mapping;
– The character hands on the steering wheel;
– Correct steering wheel functionality;
– Wheels and brake disc are tuned to fit any original rims;
– Mirrored COL for rims. The rims remains intact with a broken tire;
– Bullets impact;
– Correct light functionality;
– Correct damage;
– Correctly collision;
– All the glasses are breaking;
– Working vibration of exhaust pipes and engine;
– Correct exhaust position; – Work neon lights;
– Custom handling settings;
– Correct fit of the driver and passenger;
– Optics glasses are not tinted;
– License plate light;
– Correct driver’s camera;
– Rendering for body;
– The original FORZA proportions of the car.
In the archive add-on method.
If there is no sound in your game, change the settings vehicles.meta. Section “audioNameHash” to any other name. For example: “bifta”.
Installation:
– copy folder baja69 along the way:
– Grand Theft Auto V\mods\update\x64\dlcpacks
– Using the program OpenIV go along the way:
– Grand Theft Auto V\mods\update\update.rpf\common\data\dlclist.xml
– Open dlclist.xml and add the new line:
– dlcpacks:/baja69/
– spawn name: baja69
Credits:
Alex9581