Mod Menu v 1.0
The present model of Mod Menu is obtainable
No extra fidgeting with key conflicts or onerous coding configuration information.
Mod Menu dynamically hundreds appropriate mods and permits the consumer to launch them from a graphical interface. Mod authors want solely observe the straightforward instance within the included textual content file to make their mod work with MM.
Being that MM can’t load itself, it binds to, Launch: NP ‘-‘ or common ‘-‘, Up: NP8 or i, Left: NP4 or j, Down: NP2 or okay, Proper: NP6 or l, Choose: NP5 or Enter, Again: NP0 or backspace.
MM requires Scripthook. The obtain features a appropriate model of Alexander Blade’s Native Trainer that doesn’t bind to F4, to be able to see it in motion.
Credit:
Neutrinobeam