This can be a mod I made in two days. Some MIDIs will sound damaged or will not work in any respect. Please do not message me about this. That is as a result of MIDIs are made for a lot of devices and we solely have one (automobile horns).
This can be a proof-of-concept mod, meaning it’s not to be taken severely. This mod provides eight vehicles to the Opera home in Vinewood Hills. Every automobile works as a notice and has it is personal horn. The mod will take a transformed MIDI file as an enter and play it with automobile horns. I’ve included three songs that play more-or-less effectively. To begin simply go to the opera home and press NumPad9 and navigate the menu with numpad.
The mod accepts .csv recordsdata that have been transformed from a midi file. Comply with these steps to transform your personal midi:
1. Get your MIDI track prepared
2. Get the software and extract it right into a folder
3. Open a command immediate (Shift + Proper click on) and kind “midicsv yourmidifile.mid > yoursong.csv” with out the “”
4. Copy and paste the ensuing yoursong.csv to the scripts/music/ folder.
5. It ought to seem within the ingame menu.
Within the settings menu you may change the Channel the vehicles will play. Channels are the devices outlined within the midifile. Some songs sound higher only one, or others (just like the Moonlight Sonata I included) sound higher with all channels collectively.
Any: will play the primary channel outlined within the midi file.
All: will merge all channels into one and play them on the similar time.
1..24: will play the chosen channel.
1. Be sure you have each the Microsoft .NET Framework 4.5 and the Microsoft Visible C++ Redistributable Package deal (x64) put in.
2. Obtain and set up Script Hook V (together with the ASI loader).
3. Obtain the newest Script Hook V .NET and replica the ASI into your sport folder.
4. Place the entire contents of the zip into the scripts/ folder. If it doesnt exist, make one.
–First Public Launch