Controls
F7 – Open foremost menu.
WASD – Fly round whereas inside map editor, or when having an object chosen, transfer/rotate the thing.
Q and E – Whereas having an object chosen, transfer up/down the thing, or rotate it.
F or Enter Car – Open the thing spawning menu.
P or Pause – Open the ped spawning menu.
V or Change View – Open the car spawning menu.
Shift – Fly/Transfer/Rotate objects quicker.
Alt – Fly/Transfer/Rotate objects slower.
Management – Whereas having an object chosen, change from shifting to rotating. The arrow above the thing will change colours. Yellow for shifting and pink for rotating.
Mouse Left Click on – Choose an object whereas it.
Mouse Proper Click on – Transfer an object with the mouse whereas it.
Mouse Wheel – Rotate an object whereas having it snapped to your cursor.
C or Look Behind – Copy an object whereas it or having it chosen.
Del – Delete an object whereas it.
Saving and Loading Maps
You’ll be able to load and save your maps as XML information or as object.ini information. When deciding on load or save from the primary menu, you’ll be prompted to enter a filename. Be aware that when loading maps, they stack, so use New Map to scrub any objects.
Set up
1. Set up ScriptHookV
2. Set up ScriptHookVDotNet v1.1
3. Obtain final NativeUI model from right here.
4. Transfer all contents of the .zip into your /scripts/ listing. If it does not exist, create one.
Changelog
– 0.2
— Eliminated invalid objects.
— Added skill to spawn in Peds and Autos. Press P for peds, and V for autos.
— Added new codecs for saving: C# code and uncooked.
— Mounted bugs.
– 0.1
— Preliminary Launch
Credit:
Guadmaz