Comes with 11 missions.
Required:
– Script Hook V
– NativeUI
– Script Hook V .NET
– Spawn MP Automobiles in SP 1.2
– Open All Interiors v5.1
Microsoft .NET Framework 4.6
– discord from ok1wwa
Changelog:
.9.4
Added Car observe actor job in set participant/actor job seq.
Added AddOnPeds.txt and AddOnVehicles.txt so you should utilize addons.
Fastened actors not leaving the gamers group when altering group from companion.
Fastened actors cant drive boats.
Fastened Clear checkpoints exhibiting blip.
Up to date telephone contacts.
.9.3.1
Fastened GoTo actor goal not altering to companion if doing a job.
.9.3
Fastened crashing when deleting goals.
Fastened crashing when inserting goals greater than goals rely.
Fastened Random spawns finish not working.
Added PrimaryColor and SecondaryColor to Random spawn goal.
Added Go Strait To Coord possibility for stroll in job seq.
Added GoTo actor goal.
Added Set automobile is needed to enter automobile goal.
Added DLC automobiles, Peds(Because of Ferret_3 for peds checklist.), and paige fashions.
Added flag to driving job. Drivers ought to drive slightly higher now.
Added to take away invalid chars when getting into title.
Added Show Growth Data to Play/Edit munu.
Modified message markers to show at 50 items from participant.
.9.2
Fastened spelling error Invincible in actors, automobiles, and set participant/actor.
If used Invincible it’s a must to load the mission and reset Invincible.
Fastened automobile duties in set participant/actor goal.
Added SeeingRange, HearingRange, Fight Motion, CanFightArmedPedsWhenNotArmed, and AlwaysFight to actor properties.
Added warp into automobile in set participant/actor taskseq enter automobile.
Added OpenMenuOnDownKey possibility in keys.textual content
Added Set Wished stage now in mission settings goal.
Adde many discriptions in menus.
Some misk bugs and minor modifications.
.9.1
Fastened not changing . with ,
Fastened when you attempt to edit actors when there are none it might crash.
Added choice to mission settings to not fade in at begin for cutscenes from the beginning.
Added goal textual content to cutscenes properties.
Added choice to restart mission if failed.
.9 first launch
Credit:
Aimless