Final model was within the working course of, however i noticed folks acquired on this mod
so for three days i used to be discovering and changing textures with OpenIV
and that i cant’t discover anymore textures ,so some roads aren’t changed *the place franklin lives for instance
Roads that aren’t changed are CLEANED UP however not all roads …
-Added greener grass on some areas
-Changed extra roads on many of the Areas (black new roads)
-Roads that aren’t changed are largely cleaned up by eradicating
cracks,patches and masking drains…
-replaced freeway with black new roads
-replaced pavements with HQ high quality ones
-replaced bridges textures, virtually all bridges
-replaced street crossings
-replaced some kerbs
-replaced some sidewalk
Somebody says that roads are too black ,properly they’re new roads perhaps they’re going to worn out after a while 😛
-hours and hours of deleting shitty rockstar textures and patches on the street
,cracks,drains
Identified bugs:
– grass on some place could be very inexperienced
– in my case black street is usually little greeny , however that’s on very low high quality…
I’ve executed this already on GTA IV seems nice
try gfn_pilja on gta4mods 🙂
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