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Open All Interiors v 5.1

BIG by BIG
May 25, 2020
in GTA 5 Other
0
Home GTA 5 Mods GTA 5 Other

Open All Interiors mod v5.1 – by NewTheft (aka TaazR on gtaforums)
What does it do?: 1. This mod opens up just about each inside within the sport information with absolutely useful doorways too. In most of the interiors, there are pedestrians inside additionally! 2. Some interiors which had been lower from the sport (however nonetheless within the sport information) are additionally included!
3. The mod places a marker on the location of each inside on the map too, in addition to the areas of the shops you’ll be able to rob (all toggleable by urgent F7)!
4. I’ve added 2 working elevators to the FIB constructing, 1 to the Union Depository and 1 to the Humane Labs, which teleport you to the higher/decrease flooring of those buildings. This mod is wonderful for exploring, doing shootouts with the police, and making movies!
Interiors which might be opened: 1. LifeInvader workplaces
2. Tequi-la-la
3. Sandy Shores sheriff division
4. Paleto Bay sheriff division
5. Lazlow’s stadium
6. Cluckin Bell manufacturing unit
7. Bahamas Mamas West nightclub (you teleport in by standing on the entrance doorways)
8. Comedy membership (you teleport in by standing on the entrance doorways)
9. The O’Neil farmhouse
10. The “Humane Labs”
11. FIB constructing backside flooring
12. FIB constructing flooring 49 (entry by means of first elevator)
13. FIB constructing burnt out flooring 47 – 53 (entry by means of second elevator) 14. Hospital
15. Epsilon storage room
16. Lester’s sweatshop
17. Jewelry retailer
18. Constructing beneath building beside jewelry retailer
19. Lester’s home
20. Franklin’s aunt’s home
21. Janitor’s house
22. Foundry
23. Recycling plant
24. Meat packing facility
25. Simeon’s dealership
26. Torture constructing
27. Morgue ( teleport by standing on the entrance doorways)
28. Madrazo’s ranch (teleport at entrance doorways)
29. Floyd’s home
30. Devin Weston’s chop store
31. Omega’s lab
32. Paleto Bay financial institution
33. Union Depository (added in v2)
34. Therapist’s workplace (added in v2)
35. Motel room (added in v2) 36. Excessive-end GTA On-line house (added in v2) (at Eclipse Towers)
37. Mid-end GTA On-line house (added in v2) (at Vespucci Seaside) 38. Low-end GTA On-line home (added in v2) (at Davis) 39. DLC Excessive-end GTA On-line house (added in v3) (at Tinsel Towers) (requires On-line map enabled)
40. Yacht from GTA On-line heists (added in v3) (requires On-line map enabled)
41. Plane Service from GTA On-line heists (added in v3) (requires On-line map enabled)
42. IAA constructing workplace (added in v3) 43. Cinema (added in v3) 44. Solomon’s workplace (added in v3) 45. Chumash seaside home (added in v3) 46. Benny’s Storage (added in v4) (requires On-line map enabled)
47. GTA On-line Penthouse (added in v4) (requires On-line map enabled)
48. GTA On-line Stilt Home 1 (added in v4) (requires On-line map enabled)
49. GTA On-line Stilt Home 2 (added in v4) (requires On-line map enabled)
50. Excessive-end GTA On-line storage (added in v4)
51. Mid-end GTA On-line storage (added in v4)
52. Low-end GTA On-line storage (added in v4)
53. Police mugshot chamber (added in v4) (requires On-line map enabled) (accessible by means of police station)
54. Workplace (at Maze Financial institution Tower) (added in v5) (requires On-line map enabled)
55. Small warehouse (added in v5) (requires On-line map enabled)
56. Medium warehouse (added in v5) (requires On-line map enabled)
57. Giant warehouse (added in v5) (requires On-line map enabled)
58. The Misplaced MC clubhouse (added in v5) (requires On-line map enabled)
59. One-storey clubhouse (at Paleto Bay) (added in v5) (requires On-line map enabled)
60. Two-storey clubhouse (at Grapeseed) (added in v5) (requires On-line map enabled)
61. Meth lab (added in v5) (requires On-line map enabled)
62. Counterfeit cash manufacturing unit (added in v5) (requires On-line map enabled)
63. Cocaine lab (added in v5) (requires On-line map enabled)
64. Weed growhouse (added in v5) (requires On-line map enabled)
65. Doc forgery workplace (glitched) (added in v5) (requires On-line map enabled)
Set up directions: 1. Ensure you have Alexander Blade’s ScriptHookV already put in
2. Obtain this mod and unzip it
3. Copy and paste OpenInteriors.asi and OpenInteriors.ini to the GTA V listing
4. If you wish to change some settings, modify OpenInteriors.ini if you understand what you are doing
Mod directions: -Merely go to any inside you need and stroll in freely!
-Word: For a couple of interiors, there aren’t any working doorways so you will note a blue marker as a substitute and be prompted to teleport inside! -You might stroll into the elevators in sure buildings to teleport to the highest/backside flooring. You will note a blue blip on the map when approaching them.
-Press F7 till you hear a click on to disable/allow the interiors and retailer theft areas from displaying on the map (relying in your .ini file)
Warnings: 1. For those who file clips while inside a few of the interiors with the in-game clip recorder, they won’t present up when viewing the clips. To repair this, merely begin a video challenge within the Rockstar Editor, add the clips in manually and edit them (and the interiors ought to seem now)!
2. Unintended issues could occur in case you are in a mission, so I’ve disabled the interiors from opening throughout missions. Nevertheless there should be some issues so I like to recommend you utilize this mod in free roam solely, or after you have accomplished the sport.
Model 2 changelog: -Added 6 new interiors (see the inside checklist above)
-Now you can entry Michael’s, Franklin’s & Trevor’s safehouses as any character
-Added a working elevator to the Humane Labs to entry the cooling tunnels
-Eliminated the grate on the entrance of the Humane Labs cooling tunnels
-Added a strategy to teleport into Madrazo’s home
-Added a teleportation transition to make teleporting a lot nicer and seamless
-Put a blip on the constructing beside the Jewelery retailer, since most individuals did not know the mod opened it!
-Opened varied rooms within the police station
-Opened an workplace in Simeon’s dealership
-Opened the “Imagineering room” within the LifeInvader constructing
-Opened one other entrance into the LifeInvader constructing
-Opened one other entrance into the Abbatoir
-Opened one other entrance into the Cluckin’ Bell manufacturing unit
-Modified the best way the inside blip appears to be like
-Added a configurable .ini file that means that you can change blip settings
-By default, the shop theft blips are actually disabled (they appear to trigger issues reminiscent of eradicating ammunation blips)
I added a video displaying the checklist of modifications.
Model Three changelog: -Added 7 new interiors (see the inside checklist above)
-The mod now works in Director’s Mode (you might want to allow it within the config file, it can trigger points with missions)
-Added a working elevator within the Union Depository (you will must shoot it open to get in)
-Eliminated a pretend door on the Recycling plant which blocked off half of the inside
-Opened the gates on the Merryweather facility within the docks -Fastened a difficulty the place the sport would freeze whereas leaving Trevor’s storage
-Fastened a difficulty the place you’ll freefall after teleporting into the Mid-end GTA On-line house Model Four changelog: -Added 7 new interiors (see inside checklist above)
-Modified the principle code so now it’s extra maintainable and permits me so as to add extra options. Nevertheless it now makes use of up much more assets so it might trigger lag on gradual computer systems. I like to recommend staying with v3 when you expertise a lot lag.
-Added an choice within the .ini file to load the GTA On-line map on startup which permits entry to about 10 extra interiors. It’s robotically enabled, so disable it within the ini file in case you are taking part in missions or expertise any points. -As an alternative of ready a couple of seconds to make use of a teleport, there are actually blue circle markers at every teleport location. You’ll be requested to press the motion button to teleport in.
-Added a number of new choices to the .ini file. (Ensure you copy over the brand new .ini file from v4!)
-Added props again the participant safehouses when utilizing the GTA On-line map. When utilizing different mods that allow the On-line map, they’d mess up Michael’s, Franklin’s and Floyd’s homes, nonetheless I’ve fastened that.
-You not have to carry F7 for a couple of seconds to allow/disable blips. Simply faucet it.
Model 5 changelog: -Added 12 new interiors (see inside checklist above)
-Added a number of new choices to OpenInteriors.ini file (ensure you copy over the brand new .ini file from v5!), together with:
-Now you can run round (dash) inside safehouses and take out your weapons (allow this feature through .ini file)
-Now you can enter any store within the sport when your participant mannequin is not Michael, Franklin or Trevor (allow this feature through .ini file)
-You may change the design of the workplace or bike golf equipment through the .ini file
-Fastened a bug the place blood, bulletholes and tire tracks weren’t showing (v5.1) -Fastened a bug the place the Maze Financial institution Tower disappeared whenever you obtained near it (v5.1) Take a look at my “Journey to North Yankton” mod if you wish to go to the North Yankton financial institution, or discover North Yankton freely.
Take pleasure in and I hope to see many cool movies/machinimas made utilizing this mod. Nevertheless when you do use this mod in a video please give credit score.
Let me know when you discover any points and I’ll repair them.
For those who take pleasure in this mod, please think about making a small donation by clicking my donate button above to assist my work. It would be very a lot appreciated! Do not forget to take a look at my youtube channel – www.youtube.com/newtheft

Credit:
NewTheft

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