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Pile Up

BIG by BIG
March 14, 2020
in GTA 5 Other
0
Home GTA 5 Mods GTA 5 Other

I modified the vehicleaihandlinginfo file to make the AI drive a bit of extra erratic and fewer like they’re on rails. There are far more wrecks on the town and pile ups on the freeways.
Unrar, use OpenIV, entry frequent.rpf, navigate to knowledge/ai and substitute the unique file, and rebuild.
Up to date: Model 1.01
– All autos have a greater probability to cease.
– Sports activities automobiles have a greater probability of stopping however a worse probability of swerving to overlook one thing. Additionally in the event that they’re taking a nook too quick there’s an opportunity for them to skid and lose management.
– All autos tend now to over or beneath compensate sure turns or swerving. It is humorous on the freeway as a result of it’s nearer to lifelike in how silly human drivers are when swerving to overlook one thing. So as to not hit what’s in entrance of us, we can not seem to suppose earlier than we swerve, “is there a automotive subsequent to me?”
– Bikes are nonetheless fairly agile. Did not see any in accidents for the reason that new adjustments. Not saying there will not be.
– Wreck frequency is so much decrease in downtown and intersections.
Nonetheless not 100% proud of it, needs to be one other replace in a few days.
Replace 1.02:
Whereas there have been some minor tweaks throughout, my important focus was on sports activities automobiles.
– Sports activities automobiles can now slalom visitors at excessive pace lacking the opposite automobiles by inches/cm as seen within the new video. Nevertheless, whereas I’ve given them a slight improve of braking distance, I additionally elevated their pace at most braking distance which causes them to skid uncontrolled.
– regular autos have comparable adjustments.
Remember, this file solely controls the AI’s capacity to brake and switch/swerve in no matter car it’s in and remains to be dependent upon the dealing with file which I’m not making adjustments to. So some automobiles will deal with higher and a few worse relying on the parameters set by R*.
I Will likely be specializing in the vehicles for the subsequent replace.

Credit:
Darksteps

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