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Simple Trainer for GTA V 2.4

BIG by BIG
March 7, 2020
in GTA 5 Other
0
Home GTA 5 Mods GTA 5 Other

Numerous choices regular to any trainer, the world’s easiest speedometer, both in KM/H or MP/H or each, 60 Teleporting choices that may be custom-made utilizing the trainerv.ini, 12 automobile spawning choices assigned to hotkeys, which additionally might be custom-made utilizing trainer.ini, all different automotive fashions might be spawned through the use of the menu. you possibly can drive a default station in every automobile you enter, or when utilizing the mobile radio, each configurable in recreation and utilizing the trainer.ini You may change your participant mannequin utilizing the menu.
It additionally options time and climate choices, and a bunch of automotive choices Additionally any predefined teleport slot might be custom-made in recreation, overwriting the predefined values
The trainer additionally consists of bodyguard /ped spawning, any mannequin might be spawned, any weapon might be given , defaults in trainer.ini, these will also be altered utilizing the bodyguard menu in recreation. In further to bodyguards, additionally drivers, fight peds and peds and drivers that assault the participant might be spawned. Regular peds might be given a complete of ten duties. You may assign the identical duties to the final spawned ped. You may set the bodyguards to comply with you in a automotive. You can even choose a selected ped and do stuff on the chosen ped.
The trainer consists of the mobile radio, which works outdoors of the automotive, all options which can be obtainable with the conventional radio, additionally work with the mobile radio.
Trainer.ini comprises the defaults part, the place you possibly can set sure settings to be enabled on recreation begin.
Extra data and set up directions obtainable within the ReadMe
Modifications from 2.1
-Due to Flavaone, fairly a number of teleports have been added or corrected.
-Many interios have been added, because of Taazr for his video, which I used so as to add these.
-Blackout in choices menu 2.
-Weapon Injury modifier, allow and set the modifier, saved when utilizing save all settings, each weapon and melee modifiers are enabled, this permits for one hit kills.
-Potential to set Tattoos for Participant Fashions and MP-freemode Male and Feminine fashions. Each for the participant and for bodyguards/peds, additionally means to save lots of utilizing the save garments slot. Remember that I can not detect tattoos,
so solely the tattoos set by trainer shall be saved and loaded. For Bodyguards, you possibly can solely save the one you final used when visiting the tattoo menu.
-Potential to set the colour for Clock, Speedo, Coords, Participant Well being and Car Well being show. (choices menu second web page).
-Fastened the problem the place after spawning two fight peds all peds combat one another.
-The above challenge might be re-created and reset through the use of the Relationship menu (choices menu web page 2) which returns from IV trainer, you possibly can set relationships between two teams and reset them.
First Choose the 2 teams after which choose relationships and press Num 5 on relationships.
-Modified everybody ignore, hopefully works higher now, in any other case try to use the connection menu.
-Potential to set pearls from all 160 colours as an alternative of solely 85.
-One other function returns: Added Automobiles, means to set mannequin title, show title in added vehicles sections of trainerv.ini, every slot must be enabled in ini.
-Some mods with keybinds to single keys would stop you from utilizing these keys into capabilities the place textual content enter is required, resembling spawn by mannequin title, I’ve modified these capabilities
and it ought to now be doable to make use of these keys while these mods are working.
-Keybinds, J+ num eight for enhance and J+ num 9 for lower needed stage, S+ num 1 to equip a silencer on the fly.
-new process for peds: Observe.
-Connected Automobiles Menu (Object Menu, Connected Objects menu) which permits to connect a automobile to a different automobile and transfer it in place. You may choose amongst the final 5 spawned automobiles, offering they nonetheless exist.
-ability to specify a subfolder in V’s predominant folder to seek for ini recordsdata for object spawning, this ensures ini recordsdata in V’s predominant listing will not be included,
it’s essential specify the folder in defaults part of trainerv.ini, as an illustration if you wish to use the folder Map Mods, you’ll do the next: ObjectIniFolder=Map Mods,
this can make the trainer seek for ini recordsdata solely in predominant V foldermap mods, and can subsequently not search in the primary V folder for ini recordsdata. You in fact want to maneuver the objects ini recordsdata to the identical folder.
should you do not set the worth, it would proceed to seek for ini recordsdata in the primary V folder and all subdirectories of the primary V folder.
-Potential to change between the conventional SP map and the DLC2 MP map, this allows the Heist Yacht and Provider to be loaded with none further mods required,
this can even allow the up to date Excessive finish Residences, some lobbies, the police station and the Excessive Life Residences. You may change forwards and backwards on the fly
however remember switching will take a while, recreation seems to be frozen, nevertheless it’s simply loading/unloading within the background. Credit to Guadmaz for locating the natives that permit for this.
this operate might be saved at recreation begin, simply allow MP map, use save all settings and the following time you’ll begin with the MP map, it would additionally auto load the Yacht and the Provider.
Remember that we discovered some downgrades to the secure homes and that enjoying with the MP map enabled may not be suitable with some story line missions, you could have been warned.
-Alexander Blade has fastened the item restrict (250) and can launch a brand new model of his hook within the close to future. I’ve subsequently elevated the variety of objects I observe
to 2048 (which is absolutely the restrict). Additionally 500 objects will now be saved to ini file as an alternative of 250 beforehand. I used to be in a position to spawn as many as 1855 objects in recreation, however this quantity may
be decrease in numerous areas of the map. The trainer will not crash when you could have exceeded the restrict.
For this to work, it’s essential watch for Alexander Blade to launch the latest scripthook, which ought to be quickly.
Modifications from 2.2
-No Helmet, choices second web page
-No Police Helicopters, choices second web page
-Kill all Close by peds, choices second web page (simply because we will)
-Explode all Close by Automobiles, choices second web page (could not resist)
-Everybody Ignore now works appropriately
-Get Broken object ID (injury an object and run the choice from object menu) this offers you the hash and the title (offering the trainer has the title saved). It would additionally present up within the spawn by mannequin title display screen.
-Object View, in objects menu, that is code from Alexander blade, barely modified. It would show the item hash of objects round you,
remember that because of the many textual content entries, this may intrude with the menu, for particular targettted objects use the get broken object ID operate.
-ability to load map mods (ini recordsdata) on startup, create the folder autoload inside V’s predominant listing and simply place those you need to begin on this folder.
-added Snow in SP, utilizing code from GTAMultiplayer Group, in Climate Menu.
ini adjustments:
NoHelicopters=0 //No Police Helicopters
EnableSnow=0 //Allow Snow
NoHelmet=0 //No Helmet
Modifications from 2.3
-ability to play animation for all spawned Bodyguards/Peds.
-unload North Yankton (teleport menu).
-snow will work once more on newest patch.
-updated the worldwide that stops “recording UI” when utilizing controller.

Credit:
sjaak327

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