UPDATE LOG:
V1.01- Some minor adjustments to some autos. Primarily 4×4, and injury changes.
ALL autos have been edited (together with DLC autos as much as Replace 10). Velocity could be very practical, with prime speeds equal to actual life statistics.
Injury is much extra practical than default, with deformation set individually on every automobile (for many realism), engine injury has been set to round default (on all autos besides planes). Planes are so much stronger now, they may deform extra however not explode as a lot)
EPU = Enhanced Efficiency Upgrades:
This improves efficiency upgrades at Los Santos Customs (armor and engine) on all DLC autos and some non-DLC.
Efficiency upgrades are actually based mostly on how giant the engine bay is, and in addition how briskly the automobile is already. Eg. the Zentorno is already very quick inventory, so the efficiency upgrades do not enhance it that a lot. The place as a automobile like Dukes is not very quick inventory, so the efficiency improve actually has a giant impact.
All DLC vehicles have improved efficiency upgrades. (can’t change non-DLC vehicles for now)
Necessities:
Grand Theft Auto V; minimal model 1.0.505.2 (replace 10)
OpenIV 2.7
OpenIV asi plugin (OpenIV will ask to put in when enhancing)
Scripthook V
INSTALLATION IS IN README FILE
In case you have any suggestions, options, or something you need modified. Be happy to message me or remark 🙂
Credit:
josh3113