Transformers G1 Thundercracker Jet
Espero que les guste este mod de Thundercracker. Modelo : F15 EagleCredits:Abraham Lopez TF
Read moreEspero que les guste este mod de Thundercracker. Modelo : F15 EagleCredits:Abraham Lopez TF
Read moreHoy les Traigo el mod que hice de Skywarp Modelo : F15 EagleCredits:Abraham López TF
Read moreHoy les Traigo a Strascream de Transformers Generación 1 espero les guste. Modelo : F15 EagleCredits:Abraham López TFhttp://youtu.be/39BtXL5lEFE
Read moreBoeing 747-8i with Al_planes CLEO script --------------------------------------------------- This mod is the full rework version of my previous 747-8i --------------------------------------------------- Features: - Detailed model - Detailed cockpit - Engines - Realistic landing gear - Elevators, rudder and ailerons -...
Read moreModelo extraido por megaprime234 y hecho por MasterPrime230500 (gracias por este gran avión amigo :] ) Libre para todo los usos!!!Credits:megaprime234http://youtu.be/534HRsLwLLU
Read moreAirbus A350-900 XWB (Extra Wide Body) with Al_Planes script --------------------------------------------------- This an improvement update for Airbus A350-900 XWB of SkylineGTRR34Freak, this fixes and add lot of features, you can see all changes in the end of this description...
Read moreAirbus A350-900 XWB (Extra Wide Body) with Al_Planes script --------------------------------------------------- This an improvement update for Airbus A350-900 XWB of SkylineGTRR34Freak, this fixes and add lot of features, you can see all changes in the end of this description...
Read moreAirbus A350-900 XWB (Extra Wide Body) with Al_Planes script --------------------------------------------------- This an improvement update for Airbus A350-900 XWB of SkylineGTRR34Freak, this fixes and add lot of features, you can see all changes in the end of this description...
Read moreA simple high quality retexture for Rustler. Works great at SA-MP, default colors won't overwrite the retexture so no need to make any changes to carcols.dat, but it's optional, color numbers will be in the readme. I made...
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