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Fixed Xbox Vehicles

BIG by BIG
December 25, 2019
in GTA Vice City Other
0
Home GTA Vice City Mods GTA Vice City Other

Many of us know that Xbox VC vehicles were done very poorly and had a lot of bugs. This mod aims to fix the bugs and make the vehicles look more polished.
List of all vehicles and changes made to them:
All: All wheels now have fixed lighting, they aren’t black the when sun was not shining at them anymore.
All vehicles got higher quality “enginetopb4bit64” texture.
Admiral – Fixed untextured mirrors and mudguards and changed the exhaust
Airtrain – Added HQ textures
Ambulance – Improved textues a bit, fixed decals’s alpha, added exhaust, made that small black window transparent, made the rear windows much darker (like in real life)
Angel – No changes
Baggage – Improved textures a bit and fixed scratches texture having no alpha
Banshee – Improved textures a bit, made the rear bumper destroyable and front lights are attached to the chassis instead of bumper so if you detach the bumper the lights will stay at place and that fixes the bug where the lights particles were coming out from nowhere
Barracks – Added HQ textures, fixed part of engine visible in interior, fixed unshotable windshield
Benson – Added HQ textures, fixed turn signals, fixed decals’s alpha and added exhaust
BF Injection – Improved the textures a bit
Blista Compact – Added HQ textures and added handles
Both Bloodring Bangers – Improved the textures a bit
Bobcat – Added HQ textues, textured the back like gta 3 beta Bobcat, added exhaust and fixed fake shadows
Boxville – Added HQ textures, added HQ engine and made the windshield shotable
Burrito – Improved textures a bit and removed indicator from the extra
Bus – Added HQ textures and restored PC body textures (Xbox ones were too light)
Cabbie – Fixed damaged doors, wings, hood and trunk scratches alpha
Caddy – Added shotable windshield and improved the textures a bit
Cheetah – Fixed sterring wheels’s UV mapping and removed siren extra
Chopper (AI Police Maverick) – Added static pilots
Coach – Fixed lights dummys position
Coastguard – No changes
Comet – Fixed part of engine visible from interior, added exhausts and made the right door destroyable
Cuban Hermes – Improved textures a bit and made the right door destroyable
Deaddodo – No changes
Deluxo – Fixed interior reflections, made the spoiler an extra, added handles, removed grill behind the bumper and fixed fake shadow
Dinghy – No changes
Enforcer – Added HQ textures, fixed front light’s windows being always broken and their position and added HQ exhaust
Esperanto – Added HQ textures, fixed exhaust, fixed fake shadows and fixed doors damage parts scracthes alpha
Faggio – No changes
FBI Washington – Added HQ textures, fixed light’s UV mapping and added siren and it’s fully compatible with upcoming SilentPatch
FBI Rancher – Added HQ textures and added siren and it’s fully compatible with upcoming SilentPatch
Firetruck – Improved the textures a bit, fixed decals’s alpha and added exhaust
Flatbed – Added HQ textures, fixed part of engine visible in interior, fixed unshotable windshield
Freeway – No changes
Gang Burrito – Improwed the textures a bit
Glendale – Added HQ textures, fixed damaged version of windshield, which was the same as the normal one and added exhaust
Greenwood – Added HQ textures, fixed sterring wheels’s UV map and added exhaust
Hermes – Improved the textues a bit
All Hotrings – No changes
Hunter – Added damage parts and fixed left wheels rotation
Idaho – Added HQ textures and added HQ sterring wheel
Infernus – Made the spoiler destroyable and fixed untexured handles, mirrors and badge
Jetmax – No changes
Kaufman’s Cab – No changes
Landstalker – No changes
Linerunner – Improved the textures a bit
Love Fist Limo – No changes
Manana – Added HQ textures
Marqus – No changes
Maverick – Added damage parts
Mesa – Added HQ textures
Moonbeam – Added HQ textures
Mr.Whoopie – Made the wings, bumpers and hood destroyable, added exhaust and made the windshiled shotable
Mule – Added HQ textures and made right wing destroyable
Oceanic – Added HQ textures and fixed doors damage parts scratches alphas
Packer – Added HQ textures and fixed unshotable windshield
Patriot – Added HQ textures and fixed unshotable windshield
PCJ600- Added rear light and fixed its dummy position
Perennial – Added HQ textures
Phoenix – No changes
Pizzaboy – No changes
Police – Improved textures a bit
Police Maverick – Added damage parts
Pony – Added HQ textures and exhaust and fixed windows
Predator – No changes
Rancher – No changes
All RC’s – No changes
Reefer – No changes
Regina – Added HQ textures
Rhino – Added MUCH more details (I used III Xbox model as a base and I added do it VC details that III didn’t had)
Rio – Untouched
Romero – Fixed damaged version of left door having no texture and removed turn signal from bad place and added exhaust
Rumpo – Fixed bumper reversing after visiting a Pay’n’ Spray and added HQ textures
Sabre – Added HQ lights and HQ textures
Sabre Turbo – No changes
Sanchez – No changes
Sandking – Fixed unshotable windshield
Sea Sparrow – Added damage parts
Securicar – Added HQ textures and fixed decals alpha
Sentinel – Fixed fake shadows
Sentinel XS – Fixed fake shadows
Skimmer – No changes
Spand Express – Added HQ textures
Sparrow – Added damage parts
Speeder – Untouched
Squalo – Untouched
Stallion – Fixed front plate
Stinger – Added those metal thing from VCS as a extra
Stretch – Fixed UV map around the front lights
Taxi – Improved the textures a bit
Topfun- Improved the textures a bit
Trashmaster – Added HQ textures and fixed part of engine visible in interior
Tropic – No changed
VCN Maverick – Added damage parts
VCPD Cheetah – Added brown interior and the siren will appear always
Virgo – Added HQ textures
Walton – Added HQ textures and added exhaust
Washington – Added HQ textures, fixed lights UV mapping and added trims
Yankee – Added HQ textures, fixed part of engine visible in interior and added HQ sterring wheel
Zebra – Fixed damaged doors, wings, hood and trunk scratches alpha

Credits:
MrFinger

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