Set up:
1. Open “updatex64dlcpackspatchday3ngdlc.rpfx64modelscdimagesweapons.rpf”
2. Backup “w_pi_combatpistol.ytd” and “w_pi_combatpistol_hi.ydr”, and change them with those from this mod folder. If you need to interchange the Pistol as an alternative of the Fight Pistol, rename the mod information to “w_pi_pistol.ytd” and “w_pi_pistol_hi.ydr” earlier than changing.
3. If you need to make use of the sand body model, open (edit) the .ytd you simply added and change the “glock_d” texture with the one from the “Non-compulsory sand body” folder.
Credit
Mannequin from the DICE sport Battlefield 4, extracted by Adriantheshep and transformed to GTA V by Konata Inoue. Texture modified by me to incorporate a black model, and a shade repair for the sand model (so that is principally a re-texture).
Credit:
Turpentine