The precise trailer didn’t have any textures to it, and all the things was completed rudimentary, with out reflection map & specular results. To compensate for that, the creator made all the things in 3D, making an attempt to compensate for the shortage of supplies. So, what I’ve completed was stripping it aside, and re-working & re-mapping all of the surfaces & textures from scratch, hopefully including extra realism & “eye sweet”, to assist the trailer mix in with remainder of the mods.
Wheels had been changed fully, utilizing Stanley Fieldmaster’s (GTA-V) entrance wheels … there was actually no level in holding the previous ones, particularly being unnecessarily detailed & untextured.
Trailer is now carcols-compatible, with the precise trailer being the first coloration & wheels the 2nd one.
Credit:
Magalyasov Vitaliy, Automan, SomeGuy86