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mannequin:
– The wheels NFS Scorching Pursuit 2010
– Physique NFS Shift2
– Some optics of Forza Motorsport 4, a modification
– Cockpit NFS Shift2
– calipers NFS Scorching Pursuit 2010
modifications:
– Fastened physique
– Doorways
– Fastened cockpit
– Fastened engine
– Fastened suspension
– Modified the UVW maps
textures:
– Mipmapping
– Modification of Diffuse + Specular + Normals
– The format of DDS 32bit DTX1 and DTX3
adaptation to Improved Automobile Options:
– steering wheel
– cease indicators
– reverse lights
– air pollution of glass
– air pollution of tire
– fog lights
– flip lights
– Illumination of the dashboard
– calipers
– Personal automobile optics
adaptation to the energetic dashboard v3:
– windshield wiper
– tachometer
adaptation to the Wild Upgraded Your Vehicles v2
– alternative wheels in Transfender
– materials common_chassis_01 (with out this texture might be white floor)
– modification a1 (particular adaptation to the Wild Upgraded Your Vehicles)
– modification a2 (adaptation to the unique sport)
– colours of the automobile (TDU Colours Model)
colours of the automobile (TDU Colours Model):
Shade/RGB
– # three pink – 143,20,25
– # 19 argento nurburgring – 210,206,194
– # 20 azure blue – 34,58,132
– # 22 papaya – 255,109,6
– # 24 metal grey – 81,84,89
– # 65 giallo midas – 252,202,79
– # 96 silver poly – 155,159,157
– # 119 phantom black – 15,15,15
San Andreas mannequin:
– shine
– license Plates
– vertical opening doorways
– fuel tank
– scale of 109.33%
– portray jobs
– damages
– has its personal collision
– his personal shadow
– tuning in transfender
– chrome
Substitute mannequin:
– by default, Infernus
– any two-door car
tuning in transfender:
– portray jobs
– spoilers
– air intakes on the hood
– nitro
– aspect skirts
– the wheels
– hydraulic system
Credit:
YourCreatedHell