Like many different video games, GTA has limits which will later have to be elevated because the modding group grows.
This restrict adjuster offers you that chance.
Moreover, it hacks some limits that have been as soon as deemed inconceivable to be hacked due to their complexity, because the ID limits itself took over 5000 traces of code to hack.
An instance of those limits could be the ID limits, dealing with.cfg limits & cargrp.dat restrict.
Map limits are additionally hacked. This implies greater maps with extra cities.
Supported video games: GTA VC, GTA SA, GTA IV, GTA V.
Open-source work, may be studied and modified by different builders.
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Newest modifications:
** 2.2, 28-11-2015
– cheatStrings.dat up to date with actual cheat codes, due to Junior_Djjr
– GTA SA, added SPECIAL -> Repair streaming reminiscence bug, due to Link2012 for clarification of some Renderware constructions.
– GTA IV, added MAP LIMITS -> Tracks.dat file measurement restrict
– GTA SA, added MAP LIMITS -> Tracks.dat file measurement restrict
– GTA IV, world sector map limits hacked
– GTA SA, added VISIBILITY -> Weapon peds for PC restrict
– GTA SA, added SPECIAL -> Make paintjobs work for any ID
– GTA IV, added IDE LIMITS: IDE Objects Kind 1, IDE Objects Kind 2, Timed Objects, Automobile Fashions, Ped Fashions
– GTA SA, IDE:2dfx restrict hacked
** 2.1, 22-09-2015
– GTA SA, IMG archives may be recursive. When Enhanced IMG archives possibility is enabled.
– GTA V, FXT loader made
– GTA IV, FXT loader made
– GTA SA, mounted a bug in ID limits over 65535
– GTA IV, the message about car audio loader enabled was lacking in log file.
– GTA SA, stage limits mounted, CStreaming__GetDefaultCabDriverModel had an infinite loop freezing the sport.
– GTA SA, COL ID restrict bought hacked. Now CColModel gadgets can have unsigned __int16 exCOL_file_ID;
Credit:
fastman92