Like many different video games, GTA has limits that will later have to be elevated because the modding neighborhood grows.
This restrict adjuster provides you that chance.
Moreover, it hacks some limits that had been as soon as deemed not possible to be hacked due to their complexity, because the ID limits itself took over 5000 traces of code to hack.
An instance of those limits can be the ID limits, dealing with.cfg limits & cargrp.dat restrict.
Map limits are additionally hacked. This implies larger maps with extra cities.
Supported video games: GTA III, GTA VC, GTA SA, GTA IV, GTA V, Bully Scholarship Version.
Open-source work, may be studied and modified by different builders.
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Newest modifications:
** 2.5,
– GTA SA, added MAP LIMITS -> Allow frontend map totally different
– GTA III, added ID limits
– GTA III, launched assist
– GTA IV, added IPL -> Buildings, Animated buildings, Dummies
– GTA SA, weapon limits acquired hacked!
– GTA SA, added SCM LIMITS -> Swap leap desk circumstances
** 2.4, 28-04-2016
– GTA SA, fastened bug AUZO bins coordinate restrict hack
– GTA SA, fastened bug in Paths map measurement
– GTA IV, added DYNAMIC LIMITS -> PtrNode Singles
– GTA IV, added DYNAMIC LIMITS -> PtrNode Doubles
– GTA IV, added IPL -> Inst entries per file
– GTA IV, added IPL -> Entity index array
– GTA SA, added practice kind carriages loader
– GTA IV, added practice kind carriages loader
– GTA IV, added MAP LIMITS -> Radar map measurement
– GTA IV, added MAP LIMITS -> Water map measurement
– GTA IV, automobile audio loader now works
– GTA SA, added automobile particular options for ZR350
– GTA SA, added SCM LIMITS -> Max variety of used objects
– GTA SA, added value multipliers to stage limits
Credit:
fastman92