5 Nights at Freddys Mod By ManuelGiambra, Warrock2472.
This mod provides FNaF’s robotic animatronics into GTA San Andreas.
To be able to set up this mod, you’ve got to repeat the folder “CLEO” in your GTA San Andreas’ folder, then open “Alci’s Img Editor” , open the “GTA3.IMG” file and import all of the fashions of the mod, and at last save and rebuild the archive.
So, begin the sport, take some weapons and go to San Fierro, truly close to the Driving Faculty, on the Medication Manufacturing facility.
Thanks for obtain and Benefit from the mod 😀
UPDATE V1: With this UPDATE, when cj dies or is arrested it can seem written “MISSION FAILED” and the music theme and the script will cease, and as quickly as you come to the place monster spawn the script begins charging the customized time, monsters and weapons as an alternative cj when it dies or is stopped and after defeating all monsters it can seem studying “MISSION PASSED” and the mod will finish.
UPDATE V2: With this replace, there are extra music than the primary replace through which there was just one for the entire mod, and the music will begin as quickly as you kill ALL the monsters in every spherical.
FINAL UPDATE: THIS UPDATE FIX THE MAJOR BUG OF THE MOD, ADDS NEW ANIMATRONICS THAT DISCOVER THAT IN EACH ROUND IN ADDITION TO THOSE ALREADY PRESENT IN THE PREVIOUS VERSIONS, ADDED THE GROVE MEMBERS IN ROUND 1, ROUND 3, ROUND 4 AND ROUND 5. IN ROUND 2 NO BEACAUSE THE SCRIPT GO TO CRASH.
SCRIPT RECREATED, IF WE ARE BUG IN THE MOD, WRITE ME HERE 😀
THE MOD HAS 2 MARKERS THAT YOU INTO GAME MAP ONCE LOAEDED. ONE WILL ACTIVATE, WHEN YOU LOAD THE GAME AND THE OTHER LATER THE FOURTH ROUND
ENJOY AT ALL!!! 😀