By TheNathanNS
1.) Description
This mod accommodates ALL the recordsdata from the bh1_48.rpf in GTA 5.
Transformed to GTA SA.
THIS IS NOT A PRECONFIGURED MAP MOD.
YOU want to put the map objects your self utilizing ME
The mod accommodates:
* ALL .ydd recordsdata from contained in the RPF
* A merged .ytd (to hopefully forestall texture points, NO gaurantees it is 100% good.) (Measurement of TXD is round 48mb)
* A LOCKED .ytd (To stop mod theft, sorry folks I am not taking possibilities on mods like this.)
* All .ydd’s are in a single collision. (So map makers can hopefully make use of all the pieces with out crashing)
* The direct co-ordinates GTA 5 makes use of. (See the textual content file)
2.) Set up
This isn’t a pre-configured mod.
As that is a whole map portion-port, you’ll want to use Notepad/Map Editor to put the objects your self manually, for the reason that authentic GTA 5 co-ordinates will trigger a collision (not a crash, simply it’s going to be horrible).
OR
You should use this in your whole conversion mod.
3.) Credit
Because of DK22PAC for his GTA V conversion device and Magic TXD Builder
All the things else carried out by TheNathanNS
Credit:
TheNathanNS