set up: ..
– Copy the file “Kidnaping the PedV2.cs” and previous within the folder “cleo” in gta san andreas.
– Copy the folder “CLEO_SOUNDS” and previous within the cleo folder.
– Then, Open the file gta3.img within the folder GTA-SanAndreasmodels then add the file “KIDNAPING.ifp” inside.
– To kidnap an individual, goal (with proper clic) and go behind the particular person then press the important thing “Ok”.
– To alter weapons press “Q” or “E”
– To show left press “A” to show proper press “D” (you may as well use the left/proper arrows to show).
– You’ll be able to stroll with “W” or again with “S”.
– To purpose upwards utilizing the up arrow, to purpose downwards press the down arrow.
– The sunshine you point out the place you purpose earlier than capturing.
– To shoot press the left clic.
– To execute the hostage press the left and proper click on on the similar time.
– To liberate the hostage press “Enter”, or “F”.
– You’ll be able to change the view with “V”, there are 3 completely different views.
– If the police see you kidnaps an individual you should have 2 stars.
– If the police see you kill the hostage, you should have 3 stars.
The weapons usable within the mod :
– Unarmed
– Knife
– COLT45
– Silenced
– Desert-Eagle
– UZI
– Tec9
Notes :
Whenever you touching a automotive or one other particular person on the street, they disappear. It is a bug attributable to the teleportation of the hostage to get blocked on the participant.
You should use this mod on characters within the missions however keep away from kidnapping vital characters to keep away from issues as bugs or crashes.
The mod “Hostage animation” is included within the mod, learn the readme for extra particulars.
Replace 20/09/16 :
– Fastened bug than induced the crash of sport as a consequence of a removing of the reference on the characters.
Nonetheless the characters added by a mod may cause some bugs as a result of they don’t seem to be meant to be kidnapped in contrast to to regular characters within the sport that don’t have particular duties and don’t have any references after their creation (I additionally let the primary model of the mod for the second as a result of the mod is just not but excellent).
Replace 30/10/18 :
– Conversion of world variables into native variables to stop the opposite mods to disrupt the mod.
Use the second model of choice “Kidnaping the PedV2.cs”.
Sorry for my unhealthy english.
Credit:
jojo2971