It was as soon as one of the crucial downloaded mods on the weblog, and at the moment forgotten…
It was created in 2015 when there was no Magic.TXD that we all know immediately, so all textures have been compressed in DXT5 (with transparency data), which isn’t good for the sport processing.
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OMG the PC launch of San Andreas is filled with texture bugs and incosistencies, and that is the purpose of this mod, fixing these textures and unyfing the fashion of them.
No extra uncommon PS2 textures on PC
No extra unfitting textures or colours
Re-added some textures that have been higher on PS2 (ex: SF smoking man)
Completelly redone texture and txd recordsdata that have been copy-pasted from PS2 LOL
As all my texture mods completelly mip-mapped and compressed 😉
NEW Some car textures have been mounted and/or improved.
For you who like the unique and basic fashion of GTA SA and like to enhance / repair the sport with out shedding originality, this is likely one of the mods during which at all times should be put in in your GTA.
It is a giant undertaking developed to repair all of the buggy textures within the sport.
All corrections are of complete respect with the originality of the sport.
You will need to be aware that the mod solely corrects textures (.txd), and never their UV mapping (the positioning of it within the .dff mannequin).
The textures already embrace mipmapping with DXT5 (delicate alpha).
The obtain consists of bonuses, however doesn’t embrace corrections for automobiles (ISDC advisable).
There are 310 recordsdata, it is suggested to decrease the precedence in ModLoader to not trigger conflicts with different mods.
Credit:
YOEL_44