Official release of new Mission Maker v 1.5 – Storyline Update version. This version adds creations of “Storyline” – full changelog listed on ModDB and here below:
– Added storylines- Fixed collision of deleted objects – Fixed mixing of text dips – Actors ignore the firing range if their accuracy is higher than 60 – Fixed a bug in the code with the player’s ADDON model – The player does not die if his car is hidden – Fixed crash when falling off the bike when the carrec path is recorded – Added hot keys to launch missions – Removed txd mission files. Now the preview of the mission can be installed by moving a png file called preview to the mission folder – Fixed random crashes when loading a mission – Changed the design of the mission loader – Improved driveby action, and added drive-by for actors (Actor Action – Drive-by) – Previously entered text is now saved – In text input mode, you can move lines by pressing SHIFT+ENTER (you can move the text underneath in the dialogue when typing it) – Added point leveling of the player – Added fighting styles to the player and actors – Added the installation of the player’s muscles – CJ can be made fat – Fixed numerous bugs with objectives – Added the “Car horn” target – Added 20 new skins – The selected special model is now saved when scrolling – Added check for updates *Added external scripts: -Ammunition – Tattu -Barber shops -Drag dealers – Strippers -Real Estate -Conservation- Re-designed weapons skills menu, added ability to select hitman / beginner level or weapon skills for selected weapon- ADDED STORYLINE- In storyline you can now select new tasks to complete in order to start a storyline mission (Come back at certain hour, have selected ammount of money)- In storyline you can select random mission order- Updated Polish, Hungarian, Russian language – and added new BETA Czech language
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