Harley quiin from injustice 2 (laptop) and weapons with actual time reflections.
traits:
Extremely detailed pores and skin.
Three variations included: Normal, regular map and regular map + reflection maps (Matfx Results).
Three textures variations for her outfit included: pink with black, black with pink and grey with orange.
4 weapon variations included: Normal, regular map, regular map + reflection maps and one experimental model for SAGFX 3.0 (Specular, faux regular map and actual time reflections)
The reflection maps simulate completely different supplies like pores and skin, leather-based, steel and so forth.
New configuration file for DK22pac Regular map plugin (Regular maps now seems to be extra and higher.
The osseous construction was positioned like the unique mannequin.
Excessive High quality textures.
The pores and skin preserves the smoothing of the unique mannequin.
The mannequin preserves the weights of the unique mannequin (the mannequin doesn’t deform when doing completely different animations and appears very nicely with ragdoll bullet physics mod.
Unique weapon animations was edited, now his fingers match into the weapons.
IMPORTANT
Eny 437 animations advisable for this pores and skin.
Dk22pac regular map plugin required.
SAGFX 3.Zero required for actual time reflections (learn the textual content doc for extra data)
Credit to eny 437 for his assist.
Credit:
Mtogas